#pragma once
#include "Node.h"
#include "Bounding.h"

class GBox : public BBox
{
public:
	GBox();
	GBox(float Size);

	float size;
	float r,g,b;
	GLuint dList;

	void SetColor(float r, float g, float b);

	// Overrided draw func
	void Draw(void); 
};